Asno Masamang
Odd Shadows Inc
122
|
Posted - 2012.07.02 14:54:00 -
[1] - Quote
Greetings,
Ummm, Wow... Where to start;
bebe bubba wrote:Let's star by the classes ; yes I know the basics of it but clearly the menu is confusing lets be honest in here it's fps who is going to be competing again MOH , COD, and another sc/fy shooter on the way lets not forget killzone 3 ,, so a menu easier to navigate its not to much to ask 1, There are no classes in EVE / Dust. If you want to pilot a Heavy suit, learn the skill and jump in a heavy suit. If you want to shoot a Mass Driver, train the skill and shoot a Mass Driver. 2. This game is not attempting to emulate MOH (WTF is that anyway?), CoD, or even Defiance (The Syfy channels video game), instead this is Dust which is part of EVE. Because it is part of EVE it needs to follow some of the same basic rules that EVE follows.
Quote: ,, the guns handling it's questionable say the scout class ,?? Ever try to aim and place a decent shot without being delay by the awkward aiming animation ,, Ummm... WHAT????
Quote:their current map needs some more work I know it's a made up planet , but seriously haven't they seem halo maps. Or for odd planet sites or vistas lets say Rachet and clank can give the developers some idea ,, Again... WHAT???
The current map is only a placeholder. The maps at launch are supposed to be much more dynamic, being built at "initialization time" based on the decisions and choices made by the various parties involved in the battle. As such, they will look nothing like any other game out there. In addition, these battles will be taking place on 1 of the 50+ thousand different planets in the existing EVE universe. You can assume that the maps will look a lot different from anything you have ever seen before.
Quote:next fall the top of the creme of FPS is coming and a free to play FPS dust needs to take inspiration not copying anything but if Gotham city impostor manage to create a big following community with their micro transactions there is a small chances for dust to grab and create something unique ,, So you are telling CCP not to copy others but to copy others. While others disagree with me, they are wrong, but Dust is not an FPS, instead it is an RPG with a FPS style combat system. This is different than any other game on the market. Additionally, Dust is tied into the single largest MMORPG in the history of MMORPGs as well as one of the longest running MMORPGs on the market today. Next, Dust's micro-transaction system will be tied to EVE's micro-transaction system which will allow the economy to be both player and character driven.
Quote:if they listen to the gamer who spend a hard earn cash on their weapon pack to play the beta ,, Ummm.... There are 1000+ of us who have been in the Beta for weeks and, if the numbers I saw this weekend were accurate, another 5000 - 6000 who bought the Mercenary pack... Next, there are hundreds of us each day giving feedback, and many of us provide valuable feedback based on our own experiences, and those feedbacks have generated much needed improvements in the Beta already, so the question becomes... Why should they listen to you over the rest of us? Finally, some of us actually take the time to read the information that is out there, test out different features, and then lay out arguments for why it needs to be different and most importantly how it should be different, we don't say it should be like HALO, or CoD, etc.
|